
Project Guima
An medieval stealth game base on historical events, it is a single player experience focused on exploring multiple scenario approaches.
A look at the projects currently in progress, each one exploring new ideas, mechanics, and worlds, with a focus on building engaging and memorable gameplay.

An medieval stealth game base on historical events, it is a single player experience focused on exploring multiple scenario approaches.
So, left the AAA industry what do I do next, I can get contracts but I need a company setup, what should I do, it should be easy right, right? Registering a company is conceptually simple and practically exhausting.…
Read moreAbout 18 months ago, I left a comfortable job to find something else, I was ready to leave the industry I spent years trying to get in, I didn’t understand why a job most people would call a dream job didn’t fur fill my…
Read moreI have heard many aspiring game devs say “I’m not going to make a game I wouldn’t play” and even though I agree that you should work on games you like to play you need to keep your expectations in check. If you only…
Read moreAfter sharing this blog on social media, I got some comments talking about the lack of motivation that some people felt while trying to do their own personal projects and I would like to address that from my experience…
Read moreAfter deciding on the high level idea of what I wanted the game to be I started working on the setup that I would use to create the game, the original game was created using the unity engine and I knew I wanted to…
Read moreSo why did I think that this idea would be so interesting and why did I choose this game? Well a lot changed in the last 5 years, I managed to finally start working in the gaming industry I wanted to see how much I…
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